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Creative Technologist

  • Remote
    • Barcelona, Catalunya [Cataluña], Spain
    • Montreal, Quebec, Canada
    +1 more
  • Fivestone Studios

Job description

About Us!

At Sourcing Unicorns, we recruit globally across the creative and experiential industry, always on the lookout for exceptional talent to bring bold ideas to life. For this opportunity, we’re proud to collaborate with the team at Fivetone Studios to find the unicorn, the one who will truly make a difference. Together, we ensure a smooth and human-centered hiring experience that reflects the studio’s vision.

About Fivestone!

Fivestone Studios is a Nashville-based creative media agency that an international clientele trust as their creative secret weapon. Our MO is taking on giants and making heroes of our clients through an impressive arsenal of strategy, design, digital media production & interactive technology capabilities.

Our primary goal at Fivestone Studios is to make a space for creative warriors to grow, thrive and take on their own giants. We use our Five Stones as our lens for success and our foundation for a healthy culture: honor, bravery, vision, generosity and excellence. If you have a passion for teamwork, are willing to leave your ego at the door, and have a strong drive for creative excellence, we would love to talk.

About the Role

Location: Atlanta, GA or Remote / Hybrid
Employment Type: Contract-to-Hire (Initial 3–6 month contract with potential for full-time hire)
Reports To: Director of Creative Technology

We’re seeking a Creative Technologist for Immersive Media Spaces to bridge the physical and digital worlds through architectural, audiovisual, and interactive systems. You’ll be at the forefront of crafting immersive, narrative-driven spaces — ranging from projection-based installations and interactive exhibits to spatialized media environments powered by real-time engines.

This is a hands-on, cross-disciplinary role requiring fluency in architectural modeling, AV integration, and real-time interactive development. You will collaborate with a creative team of designers, artists, and engineers to build experiences that are technically sound, emotionally resonant, and unforgettable.

While primarily remote or hybrid, this role requires occasional travel (typically one to two weeks, a couple of times per year) for on-site installations and project deployments.

Key Responsibilities

Leadership & Collaboration

  • Lead development on interactive and immersive environments, from concept through deployment

  • Supervise and mentor small teams of 1–4 internal and external developers, scaling as needed by project scope

  • Act as a technical liaison between creative, architectural, and engineering teams, ensuring feasibility and fidelity across disciplines

Development & Prototyping

  • Integrate and prototype real-time systems using Unity or Unreal Engine, including spatial audio, projection mapping, and responsive media

  • Translate architectural plans and CAD models (Vectorworks / Revit) into real-time environments for visualization, simulation, and integration testing

Integration & Systems

  • Collaborate with AV integrators to develop media delivery systems, sensor networks, projection layouts, and lighting / sound control systems

  • Oversee documentation, version control, and deployment pipelines for all immersive systems

Innovation & Research

  • Research and implement cutting-edge tools, workflows, and technologies for physical-digital convergence

Job requirements

What We’re Looking For

Experience

  • 5+ years of professional experience in immersive media, experiential design, creative technology, or a closely related field

  • Demonstrated experience delivering interactive or spatial digital projects from prototype to deployment in public-facing physical environments (museums, exhibitions, immersive installations, or permanent spaces)

  • Experience mentoring or leading small technical or cross-disciplinary teams

  • Hands-on experience architecting and deploying real-time systems into physical spaces — not solely hardware engineering or electronics-focused roles

Core Capabilities

  • Strong expertise in real-time interactive development and system prototyping

  • Ability to bridge creative vision with technical feasibility across physical and digital environments

  • Excellent problem-solving skills and attention to detail

  • Clear communication, documentation, and collaboration abilities

Technical Proficiency (Core Requirements)

  • Advanced experience with TouchDesigner in real-time interactive installations

  • Strong proficiency in Python scripting (required) for system logic, automation, and integration

  • Demonstrated experience building structured real-time pipelines (inputs → processing → outputs)

  • Proven experience integrating interactive systems with:

    • AV hardware

    • Media servers (Pixera, Watchout, Disguise)

    • LED / projection systems

    • Sensors and control protocols (OSC, MIDI, DMX, ArtNet, NDI, etc.)

  • Strong understanding of latency, synchronization, networking fundamentals, and long-running system reliability in public environments

  • Experience with Unreal Engine (interactive use cases preferred — not only cinematic rendering)

Nice to Have (Advanced / Innovation Layer)

  • Experience with Node.js, particularly for backend integrations

  • Experience integrating LLMs or AI-driven workflows into interactive or spatial environments

  • Familiarity with generative media pipelines or real-time AI systems

  • Working knowledge of Vectorworks, Revit, or similar architectural modeling tools

  • Background in themed entertainment, museums, public art, or media architecture

  • Familiarity with Dante audio and spatial audio systems

Thank you for applying. We’re committed to an inclusive process and we welcome talent from all walks of life. We aim to review every application. Roles in experiential can be ultra-specialized, if it’s not a fit for this one, we may still flag your profile for future opportunities. Thanks for helping grow the Sourcing Unicorns talent ecosystem.

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